Give me three chances for broke stone walls

.When you break a stone wall or stone pillar, the pickax is broken. I think this is a little uncomfortable. In the case of stone pillars and stone walls, it takes a long time for moss to collapse, so it is difficult to correct the incorrect installation.Also, this is a serious concern about the use of iron.
So I hope I can break them up to three times with one pickax.

1 Like

I’m afraid that the transition system in the game engine does not allow for exceptions like this one. There are only 2 options:

  1. break according to the number of uses on the tool (combined with use chance %).
  2. break immediately.

Sorry :frowning_face:

1 Like

Oh…i see
I’d like to lower the probability of breaking a little bit more. How about this?