Please, for the love of god, fix eve spawns

I think it’s fine the way it is now. It was a pleasant surprise to find myself back at my old camp the other day. I had made all the tools and mined two piles of iron. Before dying I had met a neighbor not too far to the NW and their location was preferable to mine. When I spawned back, I’m guessing there weren’t any fertile Eves on at the time, I was delighted and made a couple of carts to haul all the goodies up to that location.

Spawning back should be a rarity, imo. Advancing a town to a city is an ambitious goal and I totally get why people want to spawn back in order to do it. I think it’s contrary, though, to the spirit of the game. Some camps will grow to villages. Some villages will grow to towns and then cities. On the Eve spiral it’s not too difficult to find an abandoned place, sometimes an active place. If we are building civilization that means many outposts, some which grow, some which don’t, and that some day we may be able to connect those places. When the bell tower rings and you’re in a small village, what excitement! I ran and ran toward a bell tower a few days ago, carrying my last son in my arms for as long as I could. Stopping at a small settlement and asking them to feed me so I could carry my now six or seven year old son even farther toward that bell. That, in my view, is how the game should be. Let’s end the suicide rash once and for all and just leave it the way it is. Gold standard.

I have a couple of points to raise.

”it will only work if there are very few fertile mothers on the server”

First, this is exactly the situation in smaller servers such as the Singapore server, where majority of the time I’m born as an eve. Jason mentioned this feature should help solo play function, and I absolutely agree with him. Anyway, Jason made that post about a slightly different topic, a bug where the eve respawns based on recent placements instead of her previous death location. It shouldnt be used as an argument in this thread, which is whether eve spawns should be added back in per the previous update.

Second, there are many reasons for baby suicides. One very plausible reason is that these players see their mother in a bare-bones camp, for example with only a kiln, and want to find a more “advanced” village. I can totally empathise with them, because I sometimes feel the same way. When you play in a tiny server, odds are you will never be born into a more developed camp, because, you guessed it, there are simply not enough players to continue the lineage. After countless hours you just get sick of the mindless repetitive cycle.

In fact, if eve spawns are re-enabled, eves will have more lives to be able to build a more advanced village and babies would want to live and play with them in these towns, because it definitely beats the same cycle of being born to an eve with a bare-bones camp, helping them grow just barely, then the family dying out quickly because there arent enough players on the server.

You say:

My guess is that those other players who baby suicide are all looking to play at their latest Eve spot too, thus messing it up for players who actually want to play together.

It’s already been quite some time since the update and I’m sure that solo players have realised that eve spawns have been removed. It doesn’t make any sense for them to waste their time trying to run around the giant map looking for their old bases if they know this feature is gone.

Again, I want to reiterate that this is a problem on SMALLER servers (average below 10 players). I cant play on japanese servers because of the language barrier, and US servers are just too laggy for me due to high ping.

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I dont read PC forums, and I’m sure the thousands of japanese and chinese players on mobile don’t as well due to the language barrier. We buy the game and play it as it is. Imagine not having additional information on eve spirals, tips on finding towns, etc. On small servers with fewer than 10 people playing, bell towers are simply a myth, they never get built because there are simply not enough people to continue a lineage. Please remember that my thread is solely related to small servers such as the Singapore server and even the EU server.

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I have played on their servers before but it doesnt feel the same not understanding a single word anyone is saying and just mindlessly working with no connections to your family.

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That’s admittedly true.

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First, let me say that I understand what you are saying and where you are coming from. I do understand why.
Second, I have failed to describe the situation so everyone understands it. Here is the timeline:

  1. From the very beginning until January this year, our Eve spawns worked exactly as on PC.
  2. Early this year, Jason found a bug. The code did not behave the way he intended. He fixed this bug, but at the same time made changes to limit the use of Eve respawn (if there are three fertile women on a server, there is no Eve respawn).
  3. In our 1.8.2 release in January, we integrated the bug fix, but not the additional changes. Result: Eve respawn worked always.
  4. In release 1.9.0 we integrated all Jason’s changes, together with a lot of content. Result: Eve respawn is limited the way it is on PC.

You play on a low population server, but obviously many of the people playing there are baby suiciding. This results in more Eves, which means Jason’s limitation kicks in.

Conclusion: Eve respawn works the way it was designed, and a vicious circle of baby suicides and Eve respawn attempts is sabotaging play on your favorite server.

It is entirely possible that it would be better to remove Jason’s limitation (or change it so it’s less strict). It is also possible that it would not be good in the long run.

Is there any way we can fix the vicious circle instead of changing the design of Eve respawn? For example, what could we do that would encourage player to not baby suicide?

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Thanks for the help. Baby suiciding is usually due to a number of things, some more common on mobile. For example a baby might want to change gender or spawn as an Eve, or simply needs to put the phone down and can’t play as a result. Having stricter Eve spawns might increase baby suiciding so that “solo play” can be achieved, although many low population servers rely on Eve spawns as the principle measure of populating a town through the night. The eve would be like the “queen bee” who repopulates the town every so often always being able to spawn back. Therefore I would suggest keeping the limit of when you can spawn as an Eve, but removing the number of times that you can use an Eve spawn. That way it will only be used on the servers that really need it and they can keep using their Eve spawns for as long as they can keep em going. Although of course the decision is yours. Thanks for helping and reading : ).

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Actually from my experience in the low population server, these suicide babies usually just get born to another mother in the same family (if there are other mothers) or to the same mother again. This is from my personal experience. Maybe you would have actual data stating otherwise.

For suggestions on fixing this problem of suicide babies, there isnt much that can be done other than to make the curse system stricter so these babies get cursed even when they run away.

I notice that babies dont suicide when they are born in a more developed town, with big farms and a lot of iron. I just played a game where the eve chanced upon an abandoned town that was very developed and none of the babies ran away. Instead, they were so eager to grow up.

That brings me back to my point mentioned previously: if eve spawns are enabled again, eves will have more time to not only build a better town, but if there arent enough players to continue the lineage (especially common in small servers) the eve can respawn and repopulate the town. This reduces the tendency for players to suicide immediately.

We must also remember that eve spawn isnt always an easy guarantee; it’s very easy to die before 60 years old (animals, starvation) and lose that spawn location, so that mitigates the risk of abusing the feature.

We are also different from the PC game in that the PC game has merged all servers into one big server. Its no wonder the eve spawn system is becoming more restricted for PC. It would almost be unnecessary in a huge server.

Ultimately this is your game to mould and develop and I started this thread just to air my concerns from the perspective of someone who has almost no choice but to play in a small server. It is by no means my “favourite server”, it is the only one I am able to have a decent experience on due to my location. I hope you take this feedback into consideration. For the time being, it’s just very hard to enjoy this game anymore.

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For a repeated baby suicide fix I’d recommend simply adding the /die function as it was implemented in the PC version. A baby who wants to leave can type /die and they are then banned from that lineage. I know I’ve birthed a single suiciding player multiple times on numerous occasions.

That fix would ensure the same player(s) aren’t being reborn to an Eve when they clearly don’t want to be there to begin with.

I’m actually somewhat convinced that some people do it as a griefing method, though why is beyond my comprehension. I’ve had babies, multiple times in a row, say “f”, I feed them, then they run off to die.

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Good idea

The biggest reason why I suicided multiple times was in an attempt to reach where I worked on before. I have no reason to be born to a random person if the server population is low enough that the lineage dies out anyways all the work done is lost. I’m relying on that random person to have kept their eve spawn alive and going there just so the hours of work dosnt go to waste. Hours really do stack up in the end.

If you really want to reduce the amount of people attempting to solo play and play together then there needs to be an incentive for people to play with others. As it is the only incentive is for an experience unlike your previous lives, or to learn from others.

That is extremely limited though, in that when your constantly stuck at the bare bones bottom of the tech tree and you can’t do anything but the same thing over and over again. You could also just not want to learn from others at that point.

The biggest thing the game is missing is expansion in this case. You get so far up the tech tree,hooray. There’s nothing that can keep it there though. Eventually people stop playing or eve spawns are lost. Those incentives to pour hours,maybe even days into one spot are gone. You can rarely ever expand a place.

So I have yet to figure an anwser to this so I’ll ask a question.

“What incentive can we give to people that will get them to work somewhere even if that work disappears?”

An impossible anwser in my eyes. We can’t just force them to work or learn. Theres got to be a reason behind all of it.

When I first joined I was under the impression that being born at different levels of tech would be cool. A different life each time. There are no civilization’s given the time to expand like that though. It just repeats a lot in its current state. Constantly building up.

I can only see the eve spawn “pattern” changing in the future. Maybe even objects that influence eve spawns.

Like you craft this object, eat it. Your guranteed an eve spawn back to where ever you die no matter what. Whether your an eve or not.

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The entire focus and intent of the game was never for solo play. It was people working together to build a society and civilization. Jason punted the Eve chain for a reason. No one, in the history of mankind, built a city by themselves.

The only time the work would ever disappear is if the apocalypse is triggered (and I don’t believe that is functional on mobile) or the servers are reset. Which happens from time to time. The idea of a permanent place, as idyllic as it may seem to some, just isn’t viable.

People should want to work together because that’s how the game is designed. Reaching for common goals. And the Eve Spiral means you CAN find places. Some really lousy, some really sweet.

If you want to craft alone I reccommend “Don’t Starve”. It has a fantastic tech tree and is very challenging.

After a few days. If you lose your eve spawn your already a life time of running from where you last were. Besides that I find the eve spiral pretty un-reliable. In terms of spawning back to a previous place. It’s excessivly rare. Please read all of my previous post.

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I did read all of your previous post. What is it you think I missed?

You can’t achieve common goals unless the eve in the same spot as you can always come back as an eve. I guess maybe I didn’t strike that on the mark but it was my intention. Ty for reading though.

I do agree with you that the intent for the game is co-op,but it dosnt handle that for random people you don’t know well enough.

Right, but that’s also the beauty of it! You birth children IRL and raise them with love and caring not knowing if they’ll grow up to be amazing, capable adults who help further humanity or a serial killer. :flushed:

But raise them we do. Why do you have to know them well enough? Is it because of trust issues and griefers?

I lived three lives today. One kind of shoddy but ended on a high note. Two absolutely great ones! The second being filled with kibbutzing and comraderie and productivity.

As we, the regular players, become known to one another and as more players become regulars, there is going to be more familiarity and, one hopes, trust.

From my birthplace in my last game tonight we found three other places all not that far from one another and each one a little more advanced than the other. If I make I back there on the spiral I plan to make some roads connecting them.

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I haven’t played for the past few weeks. I was working on a place where I solo eve spawned 24 times in a row before I started including my group lol. I got 34 hours in total there. I made a sheeps pen,all the new commen stuff,a car and a 3 minute walk of a road heading north. Made tons of mines and everything needed for 48 pies. One of my friends introduced me to the power of horses. It was really great. Until I died and lost it all. Darn rattle snake. We just started a building too. After that I haven’t been able to think of this game as anything more than a time waster. The punishment of never getting that work again is harsh. Of corse I starved 100s of babies in the process but whatevs lmao. I never had an issue with letting the babs starve before.

I learned a lot too,yeah. It comes down to when I can apply what I learned though. I’d say with how everything is now I can only use what I learned in that time in 1/20 lives. If I we’re to just play with randoms. Without setting up my eve spawns again.

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You made that car before you lost it at least, that was the best eve town. You literally did it 100% by yourself.

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I feel your frustration but, honestly, starving hundreds of babies isn’t what the game is supposed to be. Now that you’ve climbed that tech tree there’s no reason you can’t have an Eve camp fully outfitted with steel tools before you die as an Eve. The second Gen should be able to get a sheep pen hammered out and have sheep and be composting before they die out.

Take what you’ve learned and apply it to the game how it was intended, by the developer, to be played. I had a hilarious and super productive life today. We really got stuff done.

What, if,you don’t mind me asking, was your plan once you got to top tech in your place? To then start letting “randoms” play? Honestly, if I knew I’d been starved by an eve dozens of time while she built her utopia, I wouldn’t want to stay once she decided it was okay to have kids.

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Nah, I never planned to let “randoms” ever join. They would’ve had to go through the discord to do that. I figured that if people seen our utopia then they would be more in awe and want to join us rather than angry and petty. Just so we could actually know who they are, far too easy for a griefer to just jump on a horse then ride away, or even a car. I was already at the top tech though, cause at that time I’m pretty sure there were just cars at the top.

I’ve never seen a previous place I have been before. The only times I have was when eve spawns before they were fixed.

Ty v3 but after 24 hours you peeps helped out a lot. I just wish our schedules could’ve been more synced lol.

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