So, I’m pretty new to the game, so I’m don’t have a solid understanding of the game mechanics, from what I know tiles reset if no one has been in that area for a while.
I think it would be nice if certain objects - like stone walls and floors, roads, deep wells (though maybe the wood parts of the well could decay - perhaps turning into a “rotted deep well”), bell towers (the rope could decay though, and turn into a “broken bell tower with dented bell” and then you would have to heat up the bell in a forge and hit it with a smithing hammer and tie the bell back up to fix it again) and those things you put peace lilies in don’t reset. ( I’m pretty sure they do right now so if I’m wrong, tell me )
This would allow for big projects - for example, bigger cities and the world-wide-road-web the RBU was proposing - to stay permanently. this would motivate more people to build these kinds of things, add more to the sense of realism, impact and history in the game and allow eves to have a higher chance of finding ruins.
please, tell me your opinions on this, and if there is anything else that could stay too!
Thank you,
- Lillian (LiliN)