I think it’s wrong to pick people on a public server. Why don’t you do it on a private server?
If you do not want to give birth, we recommend a single server.
I think the opinion of Shnappers deserves consideration. But your opinion denies your family line.
Even if I understand it, it is a game that connects family lines.
Sayuchan if your asking that question it would seem you havnt had griefers ruin all of your towns. What i mean by that statement is have you been a eve built a nice town then the 2nd or 3rd generation ruins it? Have You respawned as eve again in the same town fix everything then its destroyed again. And again. And again. Get my point? Even though you kept letting babies live because you wanted to share your creation with them they killed you or destroyed your town. Your work. Your hours of time invested all down the drain but not just once but tens or even hundreds of times?
So you give up on making towns to play on other players towns. But griefers destroy that town again… And again. And again.
So you build your own town again it gets griefed. Whats the best way to protect it? You solo play of course. But that gets boring so whats next. You have friends that you know friends that you can comunicate with and want to play with you. So you play with them in the town but dont allow babys that you cant trust because nine times out of ten they destroy all of your work.
So just to be clear. I like the idea of playing with random players. I also like the idea of people providing constructive advice and criticisms. And if you read back on my posts since ive joined the forums that i also believe that griefing is a valid part of the game as long as its not so umbalanced it makes it impossible for normal players to play the game.
So the point of this statement is that your last statement was unfair considering that it denies all reason of how or why a player is in the state they are.
I don’t think it’s just eu2. Servers with low populations like Singapore and us1 are the same because solo players intentionally pick servers with low populations due to the eve spawn mechanism. I don’t need a point about the game. I just wanna play the way I like.
I think she is talking about the option of being infertile. That way random players would not be born to you if you don want kids.
Like I said a million times before, l own a friends server but I just like to play on eu2 for many reasons. How is it wrong to choose whom I get to play with? Women in real world can choose abortion but in a game we get what we get and have to live with it?
Looked like i missed one of the messages in the other topic so i moved it here. Now yall keep the discusion civil im watching >.> lol
I think that you understand, but it only works on servers with a small population.
Since I can not speak English at JP, I did not choose solo play on a public server.
It is considered that childcare abandonment is cursed on jp servers.
I consider childcare abandonment to be special. It is a game that originally connects family lines
Players who have a large population will benefit if they get points. There are many players who usually connect family lines and endure tragedy.
Do you think several solo players can not miss some losses?
you don’t get to defined the game
I was short of words. Excuse me.
I imagine that if we give everyone a choice of infertility, we all want to be infertile.
If everyone has the option of not giving birth, your family will be lost.
Even connecting family lines will be bothersome.
I do not want such a game.
Also, I do not think that there is infertility in the primordial age
What kind of game do you think this game is?
I think it is a game that connects family lines.
Please tell me your opinion.
Since the resources of the public server are everyone’s, I think that it is impossible to have your own village. The struggle comes from trying to monopolize resources. It can only be done on private servers.
Someone suggested that only eve are given the choice and if you choose infertility you don’t get FP. I think it’s fair.
Ideally it would be perfect if players could play together and werent griefing each other compleatly. For example in the japanese servers people are less likely to grief others simply because if they dont like how a village or town is going they can simply die or leave and find another village. Ive snuck into Japanese servers before and was amazed by how they ca leave knives everywhere unblocked bearcaves and enough players to have multiple people doing comman jobs like farming without fighting with each other for stealing their suplies etc.
Small population servers have developed a much difreant culture sadly. We build walls and hide our weapons incase we need to stop a griefer with them.
I know that sounds barbaric but unfortanetly thats a major problem for small servers. For example theres a town of 6 players 1 is a griefer. He gets banished for griefing but now theres five players left in the town and most things are destroyed. Only two players have banishment tokens left. Now youve got the problem 5 frustrated players in a broken town and only two curse tokens left and no other players playing on the server. So its extreamly likely one of the 5 players will grief to since they cant be banished.
Theres also a major chance that any babies you raise will be griefers that cant be banished because everybodys tokens have been used already etc.
We all spend money on the game and I think it’s only fair that we get what we want mostly. You can play on JP with family and I get to play solo in eu2, and don’t tell me how to play this game. Problem solved.
Private servers arnt as inclusive as you seem to believe. For example wry.a has friend server but nobody to invite. If they did have a lot of people willing to play together it would be difreant but unfortunately that is not the case. Not because wry.a doesnt have friends or anything its just nobody wants to risk inviteing griefers to their private server where they cant remove the invite links.
Also keep in mind that players on low population servers wont have many people to invite in the first place since most of those servers have less that 10 to 20 active players each in an intere day.
You can build your own town and raise your children, and I can choose to be a solo player. I think it’s not conflict. The server is public. So why restrict my play?
If you really want it, why not propose a fertility server that does not have FP points?
I do not go because I am not interesting
There is some merit to what you said about how there is no infertility in the primordial age and how on low population servers things are done in a difreant way thn on high population servers.
However i believe you are over looking another fundamental problem in the game and that is the lack of technalogical advancement for familys that raise all of their children. My point is that even on japanese servers it usually takes 20+ generations before the family has reached Newcoman technologys if they care for every child etc.
On low population servers that is simply impossible its already hard to reach generation 20 and thats if everyplayer is killimg themselves if they spawn as an eve. Even more impossible if you waste ressources on griefers.
However a solo player can teach that level in 10 lives. Less if theyre really good or lucky. Have enough resources to sapport themselves and friends. And to top it all off its not like they are hogging resources since other eves will spawn in other locations.
Unfortianately on low population servers a competent griefer means death of the town. It means no girls are left. Little food and they probably killed the original eve when they respawned.
To be honest, how do you think it’s possible for someone to own all the resources in a infinite map