The way to make vandalism difficult makes the story a little different, so I set it up as a separate topic.
It seems that trolls are almost the same person.
Certainly, the “people who have been thrown into remote areas” are spending time there.
However, most of the people do not rehabilitate, but continue to vandalize and be sent to remote areas once more …
In order to eliminate this vandalism player, I thought that it was necessary to return as soon as possible from the remote area and eliminate it.
For those who have been skipped by mistake, the first expulsion will be increased to 1 hour, repeated in a short period of time, 2 hours, 3 hours, etc.
If the time elapsed until recovery when both servers are simultaneously entered is calculated (more than twice the normal time), use one server at the same time (usually at the same time) Expelled people limit the servers they can choose from because it is unlikely to enter two servers).
If the exiled people appear to the general public as before, it can be exiled with the “Exile” button without using the exile right. However, the time you have to spend remains the same.
A child is not born from a person who is thrown into a remote area.
All players are forced to die if they don’t move for a certain amount of time (7-8 minutes).
(Although it is subject to craft restrictions) Make sure that you can only kill a person once in your life. (Do not kill more than once)
When you kill a person, make sure you can’t move from the spot for a certain time (1-2 minutes). Also make the killed person visible from the surroundings (for example, forcibly highlighted even if they are behind a tree)
I think Ayato’s plan is very good.
Especially number 7! It ’s nice to be highlighted. They often hide in the shadows of trees.
My idea is to make recovery easier.
Reduce the amount of things that can’t be moved, and make it possible to plant various trees.
① The player who has been expelled multiple times in a short time with the ID registration system is BAN.
② Let’s call it a gaze function, put a marker on a person to let them know a certain position, or make it easy to identify at a glance.
Even if I think it is suspicious, I do not curse immediately and watch the situation. Occasionally I miss it and I regret it. That will be less.
It can also be used for reunion with a husband who was made in life
Even if it becomes a bone, it will be easier to curse if you can find it for a while!
③ Make the Chronicle visible when you are alive.
Your ancestors may have written information about vandalism and veins.
Or do you have advice from your ancestors like spiritual abilities? How many times did you want to give advice while observing …
④ When the curse is used, <○ cursed x> is displayed to all villagers. The observer is displayed in the same way.
It will be a reminder and it will be harder to curse the curse.
⑤ I want to prevent the abuse of lilies. I’m sorry I have no idea.
⑥ Make the observer’s home marker visible to the observer.
Although it is different from countermeasures against vandalism, I sometimes hear that it was cursed because it was misguided to take the bear to the village even though it was guided to the village. As a countermeasure for it.
For those who return to Donkey, the speed of the entire day can be reduced by 10%.
Anyone who gets donkeyed by mistake will still work seriously, and the trolls can be tampered again. So, if you donkey, you can slow it down 10% again.
You just have to do your best miserably with crumbly movement.
Only a few people will be born many times a day, but those who are happy to harass others will be born again and again.
When pouring water over the one which broke a hearth and a kitchen range, I want you to set the number which returns to dobe to 2-3.
There is sometimes no clay in the village which developed.
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【English】
※This sentence is used Google translation.
1 Countermeasures for griefers who kill people
◎Allow people in other villages to exile the killed person (Greefer) from the killed person.
This exile can only be used by villagers there. It cannot be expelled from the audience.The killed person returns to the village and tries to convey the griefer’s information to the villagers, but the killed person die because the treatment is not in time. Also, when a good person kills a person, he asks the villagers for permission before killing. Villagers can choose the right of expulsion from the dead body. I think this can reduce griefers.
2 Countermeasures for griefers who bring bears to the village
◎Bears stop chasing people when they are a certain distance from their home.
This is a scene often seen on beginner servers. The reason bears come to the village is that griefers bring bears and beginners mistakenly anger the bears. The distinction cannot be judged from the appearance. So, in order to avoid taking it to the village, bears are better off chasing people only within a certain distance.
主にビギナーサーバーでの荒らしへの対処法として考えてみました。
村人が少ないため呪いポイントが貯まらない!システム上殺すこともできない!というような場合に効果を発揮すると思います。
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When being cursed in villager’s X%, even if a point has not finished being saved, the person dies at the place.
It won’t be donkey feed, but you can make them exit from the village.
As it can also be cursed from a bone, that a point is needed of course, when being saved it’s for a donkey.
I think I have the effect as dealing to wasting by a beginner server mainly.
善良なプレイヤーは短期間に複数通報されることはないと思います。
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If you have a server, your trip to remote areas will be shortened!
I agree that only one can be put in the server.
It is a system unnecessary for good players and accelerates the reset marathon.
I don’t think it will burden the server, but it may be difficult on the system.
Also together
I think that you can unify reporting points on all servers (for example, holding up to one week).
If it is only a bloodline, it will end in one report.
I don’t think good players will be notified more than once in a short time.