Here’s what you should expect from this week’s update:
new content including data version 164. Fishing, playing cards and dice are among the new things to try out. There are also a lot of little tweaks and improvements to the content, compared with data version 159.
fixed the bug that relationship names got lost on graves.
fixed the Account Conflict issue.
fixed the “can’t move” bug (finally found it, yay!)
other small bug fixes.
Server list filters out servers based on main language. If you don’t speak Japanese, you won’t see the Japan servers and vice versa.
Language is no longer fixed to one per family. Non-Japanese speakers will have an easier time of finding other people to play with.
They have become non-significant. Some Japanese change their main language to non Japanese and join a non Japanese language server, and what is more they speak Japanese in the server and use it as private server. It’s just for your information.
Understood. This is only a first step though. We will eventually automate server selection fully. People who want to play the standard game will be matched to families according to location and language.
At that time, people who want a real private server will be able to get it, but they will have to cover the costs of running and maintaining the servers through some IAP. They won’t be able to “occupy” one of the public servers.
This is not happening right away though, that’s why we took the intermediate action of filtering the server list by language.