@Christoffer
Hi guys, I was just thinking about how players could be motivated to do good deeds for the community.
How about something like the banishing system but for the opposite for doing good. Like when you touch an item and hold it you can see who used it last and maybe it would be possible to show who cooked or created it. So you could leave a “thumbs up” or points or something like that for this person. And just like the B points (for being banished) it would show wisdom points for what one has done good. So when you see other players with a high wisdom score you would know that there are valuable adds to the society and experienced players. Maybe people would want to contribute more rather than destroy… what do you guys think?
6 Likes
That’s sounds good to me (
4 Likes
I agree. It’ll be really helpful
3 Likes