It idea for weekly event.
First we started with giant maze with peace lily in the middle of the maze. The team will be divided into 2 team: A human and a wolf.
A human (player)
A wolf (player too). I want the wolf as player instead of computer. That way we can fight each other.
If you spawned as human, your main goal is to find the peace lily and water it. You will win if you manage to water it. But you have to be quick because your food bar will running low. Also you need to avoid meeting the wolf or you will get eaten by them.
If you spawned as wolf, your mind job is kill all the human and make sure they didn’t reach the peace lily. Your team will win if you killed 50 human (or higher). Wolf also have food bar and will die if they didn’t eat human. (possibly with lower amounts of food bar and hungry faster)
Now, both of wolf and human will spawned with the same balance. Mean they are at the exact same number. If there’s 1 wolf, the next player will be human. If there’s 1 human the next player will be wolf and so on.
Of course the wolf can be killed but the weapon is hidden somewhere in the maze.