A new update with binary version 1.7.0 and data version 176 is coming now. There are a lot of stuff in it. Here is a brief list.
Data version upgrades to 176. The jungle biome is added in this version. You will find rubber trees, banana trees and other new vegetation in it. There is also new danger coming along which is mosquito. They may give yellow fever to you and make your character die faster. Turkey is added in this version which is a good food source. A steam water pump is also added and makes the technology of OHOL move further.
Family chronicle board let you write your life story directly in the game and attach them to your family tree. Your family members can view and add to your story with what they have to say. Members in the family can give likes to other’s post. It provides an integrated experience.
Bug fixes including:
a. Tipped horse cart could not be dropped
b. Riding on tipped horse cart positioned player wrong
c. Crappy baby sound might incorrectly play
d. Some players might not be visible and started popping out initially
e. And more.
Sorry for the confusion. This is not intended but rather a side effect of we inherit some objects in upgrading server. Unlike objects most biomes are not stored on disk but automatically generated when server is running. There is a new biome added in this release so biome occurrences mismatch the objects left in their old positions. If you explore an uncharted area this will not happen.
New eves spawn in an expanding spiral, so players will stop seeing these areas. At server restarts, parts of the map that no-one has seen for several days are cleaned up, so these inconsistencies will disappear soon.
I get your explanation means an object what was generated before the update, might be in the unexpected biome. If so, why have mosquito occurred in a non tundra biome?
I’m afraid it will be a bit longer to wait. One of the reason is technical difficulty. It does not fit how things are working today. We need some more efforts to support it.
So which objects are effected by the parts of the server being cleaned up? It’s very useful to know the direction eves spawn. I would like to know if the position of future players will effect where the next eve spawns. Like if one person runs off in the distance far away from the work of other players, does this screw over the people who worked in the end when they lose their eve spawns? I often find myself spawning on the edge of where someone last walked/seen.