Completely agree with this.
Before the update, when i am a boy, i spend my life mining iron mines for the town. i liked doing it, and it helped the town get lots of iron. Now, it’s a dread. i don’t bother doing it anymore because i know i will take 10 times longer. The worst part is that now, I break at least 1 pickaxe per mine. before the update, pickaxes rarely needed to be replaced.
isn’t it ironic that the update makes us spend more iron (to replace pickaxes/make cave mines), while simultaneously making iron harder to obtain?? the whole reason people want to mine iron is because iron is in shortage… after the update, it’s so much more tedious, and with the risk of broken cave mines, you end up with a net LOSS of iron instead.
on a related note, i’ve seen the new mine cave fail completely, i don’t know if that is a bug. this means that after spending all the time and iron and materials to make a cave mine, it fails (breaks) and produces nothing. Today, i saw 2 failed mines next to each other. As a result of that, the town wasted all its iron and was left with none. the 3 people that dedicated their 40 minutes to those 2 mines just gave up in frustration and killed themselves.
Maybe the cave mine is supposed to be based on chance, similar to the mechanic of the oil rig (20% chance to get oil each try, and uses a lot of steel). in that case, fine. But at the very least, I hope the regular iron mine (not the cave mine) can be reverted to what it was before the update.
TLDR: update to iron mines makes no sense. More tedious, lower yield. Suggestion: revert the normal mines