I love where You Are Hope has headed, personally I enjoy playing this version more than One Hour One Life. (And I have 1000+ hours on One Hour One Life)
Just a few suggestions to maybe help the flow of the game.
I would like to be able to fish indefinitely; A suggestion would be to maybe add a worm to a compost pile, which then in time produces two more worms.
The ability to remove snow banks and empty sand piles.
The ability to stack crocks and buckets.
The ability to put mushrooms and carrot seeds in crock with note.
There are some items in which it doesn’t make sense they cannot go into a cart, for example, a bowl of sand, a bowl of slaked lime, uncut double stacked straight branches, etc.
I have accidentally made a block of wood, and I didn’t want to make a shoe, so now that block of wood just sits outside my town, I would like to be able to make it into kindling or throw it in the trash.
Ability to breed Turkey’s.
Ability to make more bee swarms from a domestic swarm.
Being able to swap large items with baskets, such as a long shaft, shovels, axes, crocks, etc.
Of course I don’t expect these changes, and I love the game already, I just wanted to put some ideas out there.
it would be nice to cut saplings with shears. for now its only possible with the flint chip.
the usability is diffrent with a turban than with a straw hat. its difficult to click behind your character.
also the straw hat has a feather you cant remove but on the turban you can remove it.
I’m a bit confused as to why you would rather use shears to cut saplings, if it’s possible to use a flint chip. The flint chip never breaks, but shears do.
I can agree with the rest of your comment though.
because of consistency. its easier for user when the usability is consistent throu out the whole game. i tried it and i saw other try it. doesn’t make sense you can cut trees but not saplings. thats not consistent.
if it make sense to do that as player, when shears get broken, is up to the player.
@Christoffer Can we please make the game support stylus touches? Point and click games suck on mobile because fingers take up so much screen space where you need to see. And i was faily dissapointed that my phones stylus won’t register in game actions.
Everything else works can go through the menu and use buttons etc, but the actual game wont recognise stylus touches.
there are heavy items like big rocks and wooden sledge which take a lot of time to put back on ground when you walk more then like 4 tiles. sometimes i stand there for 10sec till the game allows me to put it on ground. idk why its harder to put them on ground after few tiles. sometimes i only move them only 2 tiles so i wont starve because of holding them.
oppppps…
I’m worried about that.
In Kr-1, griefers are already being installed with facilities that cannot be removed.
The wooden box is too easy to make.
Now we’re putting on rubber wheels so they can’t break the box.
If we can’t get rid of the wooden box (with a lid) using an axe, can we get rid of it when the griefer has installed it all over the town?